Shortest Path v1.3.0
Summary
Shortest Path computes the optimal paths between Start Point Group and End Point Group on the path geometry input. The start and end groups reference the path geometry by default. If an Alternate Start/End Point Locations input is connected, the groups are referenced from that input and the solver finds the closest points on the path geometry to those locations, tagging them as start and end points accordingly. Neighbor connectivity can be determined by spatial distance or mesh connectivity, with an optional Cost Attribute to weight traversal costs for more controlled pathfinding.
The solver outputs Line Strips Paths and Path Geometry. Visualization tools allow coloring individual paths, highlighting start/end points, and displaying cost attributes. Use Lock Alternate Start/End Point Locations to freeze path endpoints and avoid recomputation when upstream geometry changes.